Doom map: A Tribute Quilt
Okay, I like DOOM. I've played DOOM since the shareware release sometime in the early-mid 90's. This is the first time I've tried to design a map and it was much harder than they make it look.
The task was specifically to stick as close to vanilla as possible, so none of the crazy scripts or coding like in the 'My House' WAD. Still, learning the tools, placement, and play testing was a lot of work. I loved the experience!